
Dead Space : Extraction is a on rails shooter for the Nintendo Wii and while being pretty under the radar the game turned out to be a fantastic experience. With platform defining graphics, great gameplay and an engaging story. DS:E is a must have for Wii owners. Hit the jump to see our interview with Visceral Games’s Steve Papoutsis, executive producer of Dead Space: Extraction.
The on rails shooter prequel to EA’s Dead Space has now gone gold. The gore fest shooter Dead Space: Extraction is being printed onto discs as you read this and will be available September 29th. In other related news, here is the latest video doc/trailer which shows how psychological aspects are being integrated into gameplay. For instance, your character is one of the few who can work through The Marker’s maddening effects, but that doesn’t mean he or she won’t be affected to some degree. You will see imaginary creatures, characters and may not even be in the room you think you’re in. Crazy stuff.
It seems like Dead Space Extraction will also be getting a comic of its own. EA just announced for Comic Con that the 1st issue will be illustrated by Ben Templesmith and written by Antony Johnston, who also worked on the original Dead Space comic.
“There is so much more to the Dead Space universe than we could ever fit into one game and we’re excited to be working with Image Comics again to extend the story in Dead Space Extraction…Ben and Antony did such a tremendous job with the original comic, we can’t wait for fans to get their hands on this special issue.” Steve Papoutsis, executive producer of Dead Space Extraction says.
Visceral Games and Image Comics will bring this comic to stores this September for $3. A special Comic Con only version with extra content will be available for $2. If your attending Comic Con, you could even get your issue signed by Templesmith and Johnston on Thursday from 3-4 p.m. and Friday through Sunday from 1-2 p.m.
Hit the jump for the full cover art.
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I recently got the chance to sit down with Executive Producer Steve Papoutsis of Dead Space: Extraction in an NYC EA event. I was seeing the never before seen Chapter 7: “Life and Death.” The demo started with Dr. Karen Howell bracing the hellish nightmare on Aegis VII alone. But this does not mean this part is restricted to a solo play. The game is completely co-op. Connect a Wii Remote, press +, and you’re in.
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Visceral Games has published it’s latest video for the Wii exclusive Dead Space: Extraction. General Manager Glen Shofield and Executive Producer Steve Papoutsis demo the games controls while talking of how they made sure they felt just right. Puzzles will also be an integral part of gameplay, for example; while one player is solving a circuit puzzle, another is frantically holding off oncoming necromorphs. Extraction looks to be a promising shooter on the Nintendo Wii and we can’t wait to get our hands on it this fall.
Visceral Games has released their box art for the upcoming Dead Space Extraction over the official Dead Space Facebook page. The box art gives us just a bit of nostalgia when it comes to the classic horror art look. Its got that B-horror look we just can’t resist. Hit the jump for the remaining screens.
EA/Visceral Games has published its newest trailer for its upcoming on rails prequel shooter Dead Space Extraction. The trailer shows some of the survivors you will play as or with on Aegis VII. The planet seen afar from the USG Ishimura in the original Dead Space. Expect more content starting next week with E3 09.
The On-Rails prequel to Dead Space will be arriving to Nintendo’s cute furry little console on September 29th. Less than a year after its big brother (Typical EA nature of course). The necromorphs have returned…well um not exactly. This prequel story sets you in the role citizens of the USH Ishmura before the events of Dead Space. Extraction game will be a co-op shooter that will have new weapons, enemies and interactive Wiimote controls.
The team behind the horror hit Dead Space and upcoming Dante’s Inferno formerly known as EA Redwood Shores have changed their name from a less dull “some part of EA” name into something more personal with more of an identity to it – Visceral Games – and have adopted a nice x-ray skull logo. Nice.
Aside from working on Dante’s Inferno and the “not rail shooter” rail shooter version of Dead Space, Dead Space: Extraction, they are also working on two unannounced games. Of course we’re hoping for one of them to be Dead Space 2.
EA has started an online survey for Dead Space with some interesting multiplayer based questions. We received the email in our inbox with the exciting “You’ve played the game…Now Tell Us What You Think” email. The survey asks what kind of modes do you enjoy, would co-op be a fun addition and if Zero-G deathmatch sounded like a fun multiplayer type. Luckily the survey made sure to ask more than just multiplayer based questions. The survey continues to ask about new function and how to improve the scariness. With these kind of surveys it good to know that EA is looking into a Dead Space sequel/prequel.
Feel free to take a stab at the survey. Who knows, maybe your participation will make the next Dead Space better in some way.
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